Wednesday, April 29, 2026

Torvaldsland Studies

 

The People in the Talk

  • Lady BilliAnn: Returning instructor and Gorean studies expert (11 years in SL Gor). She portrays Lady Anja Steinnsdottir (Skald of Torvaldsland).

  • Koardan, Duncan Willis, yazhi Baily, jorja: Active students participating in the class and discussion.

  • Key Figures from Marauders of Gor discussed today:

    • Svein Blue Tooth: The High Jarl. He is described as the most powerful leader, capable of summoning 110 ships and 10,000 men via the war arrow.

    • Thorgard of Scagnar: A rival to Svein Blue Tooth with comparable power. He is the father of Hilda the Haughty and captain of the Black Sleen. He notably wears a horned helmet and eventually allies with the Kurii.

    • Finn Broadbelt: Svein Blue Tooth’s favorite cousin, whose death in a duel with Ivar Forkbeard sparked the central conflict of the book.

    • Bera: The "Jarl’s Woman" (companion) to Svein Blue Tooth, who holds enough influence to invite outlaws to the High Jarl's hall.


The Governance of Torvaldsland

Torvaldsland is governed as a region with a central hierarchy, which is rare for Gor. In the South, Priest-Kings generally prevent any one city from becoming too powerful, but they allow Torvaldsland to have a High Jarl because the land is too poor to pose a serious threat of large-scale conquest.

1. The Hierarchy of Leadership

  • High Jarl: The supreme leader (e.g., Svein Blue Tooth). He is not a dictator but a leader who governs through an Assembly.

  • Lieutenants: High-ranking officers who serve as direct counselors and lieutenants to the High Jarl.

  • Jarls and Chieftains: These terms are used almost interchangeably for leaders of individual holds, villages, camps, or landfalls.

  • Captains: Leaders of the serpent ships who hold significant social and military standing.

  • Lawmen: Officials paid by the Jarl to oversee specific Districts.

  • The Guard: A dedicated group of men whose sole duty is to protect the High Jarl.

2. The Assembly and the "Peace of the Thing"

  • The Assembly: Governing decisions (like whether to allow the Kurii to march through their land) are put to a vote or discussion among the "free men" at the Thing-Fair.

  • Parley: Even when enraged, a High Jarl is expected to hold parley with his officers and Rune-Priests before making major judicial decisions.

  • Legal Sanctuary: The "Peace of the Thing" is a sacred law. Even mortal enemies or non-human Kurii are protected from violence while on the Thing grounds.

3. Visible Signs of Rank

  • The Talmit: A headband used to signify rank or district. Specific designs distinguish Jarls, officers, or lawmen. They are also awarded as prizes in competitions.

  • Salt: As noted in the culture lesson, sitting "above the salt" (near the High Seat) denotes prestige within the Long Hall.

  • The "First Ax" (Non-BtB): Lady BilliAnn notes that the title "First Ax" or "Second Ax" is a common "onlineism" in RP but is never actually mentioned in the books.


Geography and Economics of Governance

  • A Land of Poverty: Torvaldsland's harsh climate means it lacks arable soil and fine timber (like Ka-la-na). Its people often survive on bark, seaweed, and lichens during winter famines.

  • Dependence on the South: Because they cannot grow what they need, the North relies on trade (often through Kassau) or raids on the South.

  • Needle Trees: While native "scraggly" needle trees exist, fine wood for serpent ship masts is likely imported.

Warfare Teaser

The governance is inextricably linked to the War Arrow, a summons sent to 10,000 farms to gather the North for battle. Lady BilliAnn noted that the next session would cover the specifics of Northern weapons, including the controversial "horned" helmet of Thorgard.

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[15:05] BilliAnn Bravin-Ireman (billiann.bravin): And I don't see anyone else on the minimap rushing to get here. So let's get underway, shall we?

[15:05] BilliAnn Bravin-Ireman (billiann.bravin): Welcome to today's Gorean Campus Torvaldsland Studies class on the "Governance of Torvaldsland"--I.e., How Torvaldsland is governed. Let's get some preliminaries out of the way first and then we can get started.

[15:06] BilliAnn Bravin-Ireman (billiann.bravin): If you wish to make a statement or comment during a lesson or ask or answer a question, we ask that you simply type @ in your local chat box and I will get to you in the order that I see your posts. If for some reason I miss you, please feel free to post again.

[15:06] BilliAnn Bravin-Ireman (billiann.bravin): I do prefer, if at all possible, that you hold questions to the end to make sure that we can move along in a timely fashion and not get lost or off on a tangent--though the latter can sometimes be fun or enlightening. But if you're really lost or I'm going too fast for you or you feel something vital is missing, do feel free to pop in with a question, and I'll do my best to cover it before we get too far along. Or to slow down if I'm moving too swiftly. :)


Thanks!

[15:07] BilliAnn Bravin-Ireman (billiann.bravin): (and then you can probably guess from the information posted about the class), I'm Lady BilliAnn. If you should fail to include the "Lady" part in addressing me, it's not a problem, however, as all our classes here at Gorean Campus are OOC (out of character) as opposed to IC (in character). That's something we always need to keep in mind to avoid any confusion when it comes to what and how we cover things in our classes here on Campus. At my home sim of 1888, which sadly closed down two years ago this month, I held the title of "Lady." And in my Gorean RP I portray Lady Anja Steinnsdottir, Skald of Torvaldsland. So I'm covered on that, both OOC and IC. :)

[15:08] BilliAnn Bravin-Ireman (billiann.bravin): If you've been in any of my classes before, you are likely familiar with my own background as a teacher and a Gorean, so I'm going to dispense again today with the bio info I often give, other than to note that I've been a teacher of Gorean studies--with a focus on Torvaldsland--for almost 10 years now. And just one month shy of having been in SL Gor for 11 years. If by chance you are new and would like more information on that, just IM me after class and I'll be happy to fill you in or send you some information to get you up to speed. :) And I'll try to do so as succinctly as possible . . . (I always make that offer, but so far no one has taken me up on it. I guess I'm not very interesting.) :)

[15:08] BilliAnn Bravin-Ireman (billiann.bravin): Today's class is the second in a series of loosely related Torvaldsland Studies classes I'll be teaching in the upcoming weeks. This one is on the "Governance of Torvaldsland," which you're probably aware of or you wouldn't be here. :) It was originally class 5 of a series of "Introduction to Torvaldsland" classes that I've taught in the past. However, the original class, which covered both governance and warfare in Torvaldsland ran around an hour and a half long. As that was a bit long to ask students to sit there listening, I decided to cut it in two and, in the first class, as tonight, cover just the governance of Torvaldsland. The second half of the class, on warfare, will come next week as part 2 of 2. So I've reworked each class to stand alone, as well as to better fit into the hour without going overtime. Hopefully, I've succeeded and that isn't confusing to you. :)

[15:09] BilliAnn Bravin-Ireman (billiann.bravin): In any event, Torvaldsland governance can be a little difficult to discuss when we're sticking strictly to BtB, as we have but one book that focuses on Torvaldsland, "Marauders of Gor." And yet we do get a good glimpse of many aspects of Torvaldsland as Tarl Cabot makes his way through the North, along with Ivar Forkbeard and his crew. But as Norman doles out the information in chunks here and there throughout "Marauders," this teaching may seem a wee bit disjointed as I jump from topic to topic. Still, you should be able to follow along without much--if any--difficulty. :) At least I hope that's the case . . .

[15:10] BilliAnn Bravin-Ireman (billiann.bravin): As far as how Torvaldsland is governed, you first need to understand that, as a region rather than a city state with a surrounding area of influence, Torvaldsland is governed very differently than most of Gor. That's because--unlike in the South, where the Priest-Kings keep any city or its Ubar from becoming too powerful--the various holds, landfalls, and villages of Torvaldsland, besides each having their own leaders, have an overall leader to whom they give their allegiance. And that's the High Jarl of Torvaldsland. Or, to be precise, given what "Marauders of Gor" describes, one of two High Jarls. And we'll get into that in a moment.

[15:10] yazhi Baily entered chat range (19.86 m).

[15:10] yazhi Baily entered chat range (19.78 m).

[15:11] BilliAnn Bravin-Ireman (billiann.bravin): You might wonder why the Priest-Kings allow such a sizable territory to be governed by just one--or two--leaders. Wouldn't that make it likely that the men of Torvaldsland might look toward the South and perhaps decide, as a country, to invade and conquer the cities of the South, one by one, until they fall? Well, unfortunately, Norman doesn't give us the answer to that question. At least not directly. So we have to engage in a bit of deduction and even some speculation based on what we are told.

[15:11] Elusia (lusiacarpathia) is online.

[15:12] Finn Grayheart (lysander.tyran) is online.

[15:12] BilliAnn Bravin-Ireman (billiann.bravin): The first thing to consider is that Torvaldsland is most definltely *not* a rich land. It is a very poor land in terms of what can grow there and how much arrible soil you can find there. Trees, we are told in the opening chapters of "Marauders of Gor," are wind-blown and scraggly. The great trees of the South can't grow in Torvaldlsand. No ka-la-na, no temwood trees. Needle trees apparently are present, as we see in Chapter 10 that one of the games at the Thing-Fair in which the men of Torvaldsland compete is called climbing the mast--with the mast actually being the trunk of a needle tree.

[15:13] Nuada Silverpaw (nuada.soothsayer) is online.

[15:13] BilliAnn Bravin-Ireman (billiann.bravin): Of course, that's only one of a handful of such mentions of needle trees in Torvaldsland that you find in "Marauders." (And one of those refers to needle tree oil from Thentis, not Torvaldsland.) Elsewhere in the Gorean saga, we learn that needle trees are abundant jn the Northern Forests, which lie south of Torvaldsland. And "Marauders" also tells us that there is trade between the North and the South, much of it passing through Kassau on its way to Torvaldsland. So it's entirely possible that the needle trees used for the game at the Thing-Fair and the masts of Torvaldsland's fast serpent ships were imported rather than home grown. We don't know for sure, but everywhere else in the book, the trees of Torvaldsland are described as looking pretty pathetic.

[15:14] BilliAnn Bravin-Ireman (billiann.bravin): Still, In one passage in Chapter 11, one of the Kurii who shows up at the Thing-Fair (as I'll mention more on in a bit here) makes the following statement when asked how many Kurii gather to march through Torvaldsland:


"As many as the stones of the beaches," said the Kur "as many as the needles on the needle trees."

"Marauders of Gor," Chapter 11.)

[15:14] BilliAnn Bravin-Ireman (billiann.bravin): It's also said just before this passage that one of the Kurii in the party carried an ax, its handle made of green needle wood. The Kurii are requesting to march through Torvaldland to invade the South, so from these two statements, you might infer that needle trees are indeed native to Torvaldsland. So we can't count them out entirely. Though perhaps they're not as robust as those needle trees that grow in the South. :)

[15:15] BilliAnn Bravin-Ireman (billiann.bravin): (Just a little aside on needle trees--getting back on track here momentarily.) :)

[15:16] BilliAnn Bravin-Ireman (billiann.bravin): We also learn in the earlier chapters of "Marauders" that due to the harsh climate of Torvaldsland, famines during the long, cold winters are not unknown. At those times, we discover, the people of Torvaldsland are forced to eat tree bark (which must not be plentiful). seaweed, and lichens. So Torvaldsland is very poor in resources and its people are very reliant on imports from the South to sustain them. Especially for fine wood with which to build their swift serpent ships that they rely on for their marauding missions, which often go south for their raids. As when Ivar Forkbeard looted Kassau, taking not only the gold of its Initiate Temple, but a number of slave girls. So the people of Torvaldsland are reliant on trade with the South in order to often meet their own basic needs. Why would they cut off the hand that feeds them, so to speak?

[15:17] BilliAnn Bravin-Ireman (billiann.bravin): But wait, you may ask. If Torvaldsland is so poor, wouldn't that make them more likely to decide to come together and wish to conquer the South? On the surface, it may seem so. But even though the serpent ships of the North are formidable on Thassa, when you look again at the nature of Tovaldsland, you find that there really aren't enough of them to pull off such a feat. Even the High Jarl of Torvaldsland is said only to be able to call a hundred and ten ships to his name when he sends out the war arrow. And even some of the pirate fleets on the Vosk River have more ships than that, much less the great cities of Gor.

[15:18] BilliAnn Bravin-Ireman (billiann.bravin): So, no, it's not likely that the people of Torvaldsland would come together, even under one High Jarl, to mount a cohesive attack on the South. Very poor lands rarely do a lot of major invading of other lands. They have more important things to think about--like basic survival. The way of the warriors of Torvaldsland, too, is more to conduct swift raids on the South, relying not only on their prowess as fighters, but on trickery and cunningness, as we see in Chapter 2 of "Marauders" when Ivar Forkbeard and his men used such means to gain access to the Temple at Kassau. So unlike with the great cities of the South, the Priest-Kings seem to have little concern about any leader of Torvaldsland attempting to overstretch his power beyond Torvaldsland.

[15:19] BilliAnn Bravin-Ireman (billiann.bravin): All right then . . . First, let's talk about those leaders of smaller areas of Torvaldsland: the isolated farms, small villages, and various holds or camps or landfalls that we're told exist there. Most of you, if you know anything at all about Torvaldsland, will know that the leader of a village or camp or hold is often known as a Jarl. This term comes from the title given to the Norse upper class in Viking times. It's pronounced "Yarl" with the "J" sounding as a "Y" as is the case with the Germanic and Scandinavian languages. So keep that in mind if you're ever conversing in voice about a leader in Torvaldsland. :) In text, of course, the actual pronunciation isn't so important. (Just don't go around calling Torvaldsland leaders "Jar(l)-heads"--you'll probably find them not too pleased about it . . . )

[15:21] Koardan: Chuckles

[15:21] BilliAnn Bravin-Ireman (billiann.bravin): Of course, as I describe in my lesson on the slaves of Torvaldsland that I'll be presenting in a couple weeks, to the bond-maid or thrall, every man of Torvaldsland is called a Jarl. That's because, like a Master in the South, every free man is a slave's superior, so in essence her or his leader. All right, so--Jarls. But are there any other titles leaders in Torvaldsland might go by? Yes, there are. When I RPed at the Northern sim of Hunjer many years ago, we didn't have a Jarl as the head of our village, or island. We had a chieftain. One time, a very otherwise well-informed Gorean RPer told the owner of our sim that he was wrong in having a chieftain--that to be BtB, we had to have a Jarl in charge. (Wasn't that a TV series once? "Jarls in Charge" . . .? Hmmmm, never mind . . .)

[15:21] Relia Wulfloard (jaime.michalski) is offline.

[15:22] BilliAnn Bravin-Ireman (billiann.bravin): So was he right? Not at all. We learn that very early in "Marauders of Gor," when Tarl Cabot was musing on how little inroad the religion of the Initiates had gained with the rough men of the North:


"Sometimes a Chieftain, converted to their ways, would enforce his own commitments on his subordinates. Indeed, this was not unusual. Too, often, a chief's conversion would bring with it, even without force, those of his people who felt bound to him in loyalty."

("Marauders of Gor," Chapter 2.)

[15:23] BilliAnn Bravin-Ireman (billiann.bravin): So we see in this passage that there are indeed some leaders in the North known as Chieftains rather than Jarls. Now, Cabot is jumping around a bit in the lengthy paragraph where this appears. He's talking about both Torvaldsland and Kassau, which as is apparent with a careful reading of "Marauders," is not part of Torvaldsland. But in context, this seems to indicate the near-certain existence of leaders known as Chieftains in the North. I say "near certain" because, if this was the only reference to such leaders, one could perhaps validly argue that Cabot was referring only to the towns and areas of the north that lie south of Torvaldsland, since he did reference Kassau. But another passage later in the book adds support to Chieftains in Torvaldsland.

[15:23] BilliAnn Bravin-Ireman (billiann.bravin): In Chapter 10, while at the Thing-Fair with Ivar Forkbeard and his retinue, Cabot is describing those in attendance at the Thing. Among the crowd?


" We saw, too, many chieftains, and captains, and minor Jarls, in the crowd, each with his retinue. These high men were sumptuously garbed, richly cloaked and helmeted, often with great axes, inlaid with gold. Their cloaks were usually scarlet or purple, long and swirling, and held with golden clasps. They wore them, always, as is common in Torvaldsland, in such a way that the right arm, the sword arm, is free."

("Marauders of Gor," Chapter 10.)

[15:24] BilliAnn Bravin-Ireman (billiann.bravin): Cabot witnessed chieftains, captains, minor jarls, whom he also describes collectively as "high men." This sounds very much like he's describing those considered as leaders in Torvaldsland. He in fact equates chieftains with minor jarls. This would seem very much to indicate that, just as some leaders in Torvaldsland are known as jarls, others may be known as chieftains. Now how did Cabot recognize who was what? We can't really know for sure, since we're not told. Perhaps the Forkbeard pointed out the difference to him. In any event, we see chieftains along with minor jarls described as high men in Torvaldsland. That mere captains are listed here as well may seem problematic, but perhaps not. They may just be a different type of high man. Perhaps the captains of some of the swift serpents ships of the North. That would certainly qualify a man as a leader in Torvaldsland.

[15:25] BilliAnn Bravin-Ireman (billiann.bravin): There's a reference in Chapter 12 to "chief men" from the scattered farms over which Svein Blue Tooth presides as High Jarl, though it's not clear if these are chieftains, simply referred to by a different term, or another type of chief man. I'll cover that passage shortly here. But I think that even with those few references, we can safely say that some leaders in Torvaldsland are known as chieftains, so the term is indeed BtB if that's what a Northern sim owner chooses to call the leader of his or her Torvaldsland village, hold, or whatever the chieftain resides over. :) Or course, that leader could just as well be a jarl, and many places do have a jarl in control. Ivar Forkbeard was the jarl of his landfall or hold. And we learn of another in this passage:

[15:26] BilliAnn Bravin-Ireman (billiann.bravin): "Thorstein Camp, well to the south, but yet north of Einar's Skerry, was a camp of fighting men, which controlled the countryside about it, for some fifty pasangs, taking tribute from the farms. Thorstein of Thorstein's Camp was their Jarl."

("Marauders of Gor," Chapter 10.)

[15:27] Reagan Liesel Dexing (heavenlymylove.rain) is online.

[15:27] Legion Dryden (theforeignlegion) is online.

[15:27] BilliAnn Bravin-Ireman (billiann.bravin): This quote comes from a much longer section involving a duel that was to take place at the Thing-Fair between a man from Thorstein Camp and a young lad to determine the fate of the latter's sister. I'll get into duels in next week's class. But we see that Thorstein Camp had a Jarl as its leader. As likely did many if not most sizable locations in the North. And indeed, most of Torvaldsland was ruled by a Jarl--the High Jarl, Svein Blue Tooth. (I'll explain why I say "most" shortly here.) We first hear of Svein Blue Tooth in Chapter 6 of "Marauders," when Ivar Forkbeard is explaining to Tarl Cabot the circumstances of him becoming an outlaw in Torvaldsland.

[15:28] BilliAnn Bravin-Ireman (billiann.bravin): "I am an outlaw," said Ivar. "In a duel I killed Finn BroadbeIt."

 "It was in a duel," I said.

 "Finn Broadbelt was the cousin of Jarl Svein Blue Tooth.

 "Ah," I said. Svein Blue Tooth was the high jarl of Torvaldsland, in the sense that he was generally regarded as the most powerful. In his hall, it was said he fed a thousand men. Beyond this his heralds could carry the war arrow, it was said, to ten thousand farms. Ten ships he had at his own wharves, and, it was said, he could summon a hundred more "He is your Jarl?" I asked.

 "He was my Jarl," said Ivar Forkbeard."

("Marauders of Gor," Chapter 6.)

[15:29] BilliAnn Bravin-Ireman (billiann.bravin): So we see that Svein Blue Tooth was considered the High Jarl of Torvaldsland in that he was generally regarded as the most powerful of jarls in that bleak land. His followers were apparently vast in number--a thousand men at his hall alone, and ten of the swift serpents ships of Torvaldsland at his immediate command. And when he sent out the war arrow (which we'll talk about a bit more next time), it went to some 10,000 farms! That would indicate that at least 10,000 men were at his call--maybe more if the farm consisted of more than one man of fighting age (and we see elsewhere that even young boys of Torvaldsland came when called by the war arrow). He could also summon an additional hundred ships to sail to war in his name if needed!

[15:30] BilliAnn Bravin-Ireman (billiann.bravin): So Svein Blue Tooth held a lot of power in Torvaldsland, and, reasonably, a lot of its people had sworn allegiance to him, from simple farmers to his high men. He had even been Ivar Forkbeard's jarl before declaring the Forkbeard an outlaw with an almost impossible wergild, or man price, against him. And yet, Svein Blue Tooth doesn't appear to be a dictator, nor a ruler who makes sole decrees without input from anyone else--though sometimes he fails to heed the counsel of others, as when he set the Forbeard's wergild so high that it was out of reach of custom and law. And he did so against the protests not only of the rune-priests, the religious leaders of the land, but of his own men! (I guess Finn Broadbelt must have really been the Blue Tooth's favorite cousin or something . . . :) )

[15:30] Carola Aromata Titus (charlottefrees) is offline.

[15:30] Njord Sciavo (fresh.peppermint) is offline.

[15:30] Relia Wulfloard (jaime.michalski) is online.

[15:30] BilliAnn Bravin-Ireman (billiann.bravin): And yet, Blue Tooth did take counsel on other important decisions to be made. Even when his companion, Bera, the Jarl's Woman, invited the Forkbeard to the Blue Tooth's hall to celebrate his victories in the various contests at the Thing, it was said that Blue Tooth did not gainsay her, but let her make the decision for him. Though he would regret that when he learned that the Champion of the Thing was Ivar Forkbeard and not the man of Ax Glacier that Forkbeard had claimed to be. And we see a bit more about how Svein Blue Tooth governed when we examine the record in "Marauders" Chapter 11, where the Kurii address the Assembly of the Thing:

[15:31] BilliAnn Bravin-Ireman (billiann.bravin): "It [the Kur] stood on the small hill, sloping above the assembly field. This hill was set with stones, rather in the manner of terraces. On these stones, set in semicircular lines, like terraces, stood high men and minor jarls, and rune-priests, and the guard of Svein Blue Tooth. Just below the top of the small hill, cut into the hill, there was a level, stone-paved platform, some twelve feet by twelve feet in dimension.

 On this platform stood Svein Blue Tooth, with two high men, officers, lieutenants, to the jarL"

("Marauders of Gor," Chapter 11.)

[15:32] BilliAnn Bravin-Ireman (billiann.bravin): We see here a bit of the structure of the Assembly Field at the Thing. But what's notable is how the passage goes on to say that the Kur surveyed "the assembly of free men." In attendance, besides Svein Blue Tooth and his officers, the assembly consisted of high men and minor jarls, rune-priests and the guard of Svein Blue Tooth. All free men. Nothing is said of any free women in attendance, and we don't know whether any lower ranking free men--simple farmers and the like--are in attendance at such an assembly normally, though we know from Chapter 10 that they are now, due to the fact that they are gathered at the Thing-Fair anyway, as well as the unusual presence of the Kurii.

[15:33] BilliAnn Bravin-Ireman (billiann.bravin): One other thing we find here are high men of a different title than those described previously. These two high men, officers, are also given the title of lieutenants! And not just any old lieutenant, but lieutenants to the High Jarl! That would seem to indicate that, perhaps, this is a higher title among the men of Torvaldsland than even chieftains or captains. If only two are singled out as such. Though, again, this is all Norman tells us about this type of high men, so perhaps there are others. But this tells us that among those who follow and answer to the High Jarl of Torvaldsand are lieutenants. There is also a reference to the "guard" of Svein Blue Tooth. This likely isn't a rank per se, but more a group of men whose duty is to guard the life of the High Jarl, as we see has been the case with leaders throughout history.

[15:34] BilliAnn Bravin-Ireman (billiann.bravin): As High Jarl, Svein BlueTooth hosted at the Assembly his high officers, various counselors, captains, and the chief men of his holdings as men of law, who were to help to determine the laws under the Blue Tooth's domain. The chapter goes on to describe what the Kurii want of the men of Torvaldsland. A request that seems most reasonable . . . to the Kurii. The Kurii claimed to come in peace, though in the end they asked an outrageous tribute of Torvaldsland. But the main thing here to point out throughout this passage is that it wasn't the Blue Tooth alone who addressed them. They were questioned by various men of the assembly. Many though, on hearing the Kur's words, called out, not surprisingly, for them to be killed.

[15:35] BilliAnn Bravin-Ireman (billiann.bravin): After the Kurii had first outlined their desire to travel en masse through Torvaldsland and on to the south, the Blue Tooth declared that they'd deliberate on the matter, showing that the assembly was a true governing body and not just a group to put the rubber stamp of approval on the High Jarl's decisions.


"Various free men then rose to address the assembly. Some spoke for granting the permission to the Kurii for their march, many against it. Finally, it was decided that it was indeed germane to the decision to understand what the Kurii would offer to obtain this permission."

("Marauders of Gor," Chapter 11.)

[15:35] BilliAnn Bravin-Ireman (billiann.bravin): And, of course, what the Kurii offered was unacceptable to the men of Torvaldsland:


"Your lives," said the Kur.

 There was much angry shouting. The blood of the men of Torvaldsland began to rage. They were free men, and free men of Gor.

 Weapons were brandished."

("Marauders of Gor, Chapter 11.)


[15:36] BilliAnn Bravin-Ireman (billiann.bravin): Of course, there was more to the Kurii demand. Their tribute required the people of Torvaldsland to supply them with copious amounts of food on the march south--including bonds. (And *not* to warm their furs at night . . .) Finally, after a bit more of this kind of business, the Blue Tooth puts the question to the Assembly:


"Do we, free men of Torvaldsland," called out Svein Blue Tooth, "grant permission to the Kurii to traverse our land ?"

 "No!" cried one man.

 "No," cried others.

 Then the entire field was aflame with the shouts of angry men."

("Marauders of Gor," Chapter 11.)

[15:37] BilliAnn Bravin-Ireman (billiann.bravin): So we see that it wasn't simply the Blue Tooth who makes the decision--he puts it to the Assembly of free men of Torvaldsland. This was much how it was at the medieval Things on Earth. Though, of course, the men are in accord on this with their High Jarl. The Kurii, furious at the rejection to their "reasonable" request, turned to leave, though by then, the men were brandishing their weapons in a threatening manner. But to his men, the Blue Tooth gave a reminder:


"Fall back!" cried out Svein Blue Tooth. "The peace of the Thing is upon them!"

 Men fell back, and, between them, shambling, swiftly moved the three Kurs."

("Marauders of Gor," Chapter 11.)


[15:38] BilliAnn Bravin-Ireman (billiann.bravin): Even after an outrageous demand by the Kurii (and you can read more about it in "Marauders," Chapter 11), Svein Blue Tooth reminded his men that the peace of the Thing was upon even the Kurii while they were on the grounds. This was an important part of the Thing-Fair as a whole. Men came there not only from all of Torvaldsland, but all of Gor, as I described in my lesson on the culture of Torvaldsland. The law of the Thing was that all came in peace, even sworn enemies, and all were allowed to leave in peace. It was a matter of honor, and as we've learned in other of my classes, honor is very important to the men of Torvaldsland. As much so, if not more, than that of the rest of Gor. But we come away from these passages seeing that, except in certain matters, it's not just Svein Blue Tooth who decides what goes in his lands, but the Assembly as well.

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[15:39] BilliAnn Bravin-Ireman (billiann.bravin): You see this again when, in Chapter 13, after learning of Ivar Forkbeard's true identity, Svein Blue Tooth is initially enraged and, despite the peace of the Thing (and several oaths the Forkbeard tricked him into swearing), the Blue Tooth wants to boil Ivar and all his companions in oil! But finally, after his men and the Rune-Priests have managed to get him to calm down. Blue Tooth instead confers with his men on deciding the fate of Ivar Forkbeard. So again, though he is the High Jarl of Torvaldsland, Svein Blue Tooth seeks counsel of his high men and others at the Thing-Fair.


"The veins stood out on the forehead and neck of Svein Blue Tooth. He was a powerful man. It was not easy for his officers to restrain him. At last, eyes blazing, he subsided. "We will hold parley," he said."

("Marauders of Gor," Chapter 13.)


[15:40] BilliAnn Bravin-Ireman (billiann.bravin): So despite his own wishes, rather than have the tharlarion oil boiled up immediately for Ivar and his companions (including Tarl Cabot), the Blue Tooth held parley with his officers and high men to determine their fate. Fortunately the decision went the Forkbeard's way, though many of the men gathered seemed to be in favor of the tharlarion oil solution. Fortunately, one of those arguing most in favor of this outcome sneezed as he did so. This was taken as a sign from the gods against that particular argument. (So it appears that even the gods of Torvaldsland had a hand in guiding Svein Blue Tooth on the governing of his land and people. :) )


[15:41] BilliAnn Bravin-Ireman (billiann.bravin): One more point that I mention in my upcoming lesson on the free men of Torvaldsland is the use of talmits to signify rank among leaders and high men. Cabot described it thus:


"The talmit is a headband. It is not unusual for the men of Torvaldsland to wear them, though none of Forkbeard's men did. They followed an outlaw. Some talmits have special significance. Special talmits sometime distinguish officers, and Jarls; or a district's lawmen, in the pay of the Jarl; the different districts, too, sometimes have different styles of talmit, varying in their material and design; talmits, too, can be awarded as prizes."

("Marauders of Gor," Chapter 10.)

 


[15:43] BilliAnn Bravin-Ireman (billiann.bravin): We see elsewhere in Chapter 10 that Ivar Forkbeard won talmits in several of the contests at the Thing-Fair--more than anyone else, which made him the Champion of the Thing, though no one knew who he was when he was declared so. If they had, well, things might have gone differently . . . And a little later on, we'll see yet another use of a talmit. Oh, and notice, too, the mention of "districts." It would seem from this that Torvaldsland as a whole is divided into smaller administrative units know as districts. Though other than here, we're not really given any information as to how they're set up or who runs them. But we see that there is something between the land as a whole and individual villages, holds and the like.

[15:43] BilliAnn Bravin-Ireman (billiann.bravin): There appears to be another method of ranking, though it's not clear that it specifically denotes someone with governing authority. I mentioned it in my teaching on the culture of Torvaldsland: salt! You see that method in this passage:


"On the long sides of the hall, on the north and south, there were long tables, with benches. Salt, in its bowls on the tables, divided men into rankings. Those sitting above the salt were accorded greater prestige than those sitting below it. If one sat between the salt and the high seat, one sat "above" the salt; if one sat between the salt and the entrance to the hall, one sat "below" the salt."

("Marauders of Gor," Chapter 13.)

[15:44] Torben (orionbound) is offline.

[15:44] BilliAnn Bravin-Ireman (billiann.bravin): There's a lot more to how salt is used in Torvaldsland, but as I covered that in my previous class on Torvaldsland culture, I'll not go into it again here.

[15:45] BilliAnn Bravin-Ireman (billiann.bravin): Before we leave the topic of governing and rank in Torvaldsland, I should probably point out at least one ranking that you never see in the pages of "Marauders." Many Torvaldsland sims will have men bearing the title of "First Ax," or "Second Ax" and so on. You never find such a title anywhere in "Marauders of Gor." So technically, that's non-BtB. On the other hand, it doesn't directly contradict anything in the book, so it's seemingly one of those harmless additions. I mention it only because of its lack of foundation in "Marauders." This of course takes it out of the realm of BtB. I don't know for sure, but I suspect that such usage came from RPers in Torvaldsland borrowing such titles from the South--First Sword and so on--and making them sound more "Northern" by changing the weapon to an ax. This may stretch back as far as when Gor was RPed in chat rooms online, before even the advent of SL, making it another of those onlineisms many incorporate into SL Gor that have no book basis.

[15:45] Reagan Liesel Dexing (heavenlymylove.rain) is online.

[15:46] Ayana Kesslinger (sefa.perl) entered chat range (18.18 m).


[15:46] BilliAnn Bravin-Ireman (billiann.bravin): Another thing I've seen in some Torvaldsland sims that relates to the topic of governing is the practice of having the sim--i.e., the village or hold or camp or whatever--being governed by a "clan." I was even asked at one point to present a teaching about this. The problem, however, is that clans are never mentioned at all anywhere in "Marauders of Gor"--nor in any other reference to Torvaldsland throughout the Gorean saga that I'm aware of. I think this idea probably started from the tendency of people in SL to form their own inworld families and, in this case, to extend it to their Gorean RP.


[15:47] BilliAnn Bravin-Ireman (billiann.bravin): "Clan" itself is an English term that came into widespread usage in the 15th century in England, borrowed from the Gaelic term "clann," referring to children, progeny, descendants and so on. The term was mainly used to refer to families in the Scottish Highlands, such as, say, the MacLeod clan. Clans did exist in ancient and medieval Scandinavia, called an "ætt" or "ätt" in Old Norse, but it was mainly a social group based on common descent. It really had nothing to do with governing a village, region, or any other political unit.

[15:47] BilliAnn Bravin-Ireman (billiann.bravin): Because, however, Norse society didn't have any designated police forces, the clan was often the primary force of security--in that clansmen were obliged by honor to avenge one another. The closest that we see to that in "Marauders" is of Svein Blue Tooth putting such a huge wergild on Ivar Forkbeard after the latter killed the Blue Tooth's cousin, Finn Broadbelt, in a duel. But we still don't see any evidence in the pages of the book in which the Blue Tooth's "clan" had any active part in governing the parts of Tovaldsland over which he was High Jarl. So while it isn't entirely out of the question to have clan units in SL Tovaldsland, you can't really consider such units to be BtB when it comes to governing any parts of Torvaldsland.


[15:48] BilliAnn Bravin-Ireman (billiann.bravin): Now, I mentioned that, as High Jarl, Svein Blue Tooth was probably the most powerful jarl in all of Torvaldsland . . . and yet (as we heard similarly in "The Empire Strikes Back"), there is another . . . When discussing the outrageous wergild that the Blue Tooth had set against him, beyond a hundred stone of gold and the weight of a full-grown man in the sapphires of Schendi, we learn this:


"But there is one thing more which the Blue Tooth demanded of me," said Ivar.

 "The moons of Gor?" I asked.

 "No," said he, "the moon of Scagnar."

 "I do not understand," I said.

 "The daughter," said he, "of Thorgard of Scagnar, Hilda the Haughty."

 I laughed. "Thorgard of Scagnar," I said, "has power comparable to that of the Blue Tooth himself."

("Marauders of Gor," Chapter 6.)


[15:49] BilliAnn Bravin-Ireman (billiann.bravin): Thorgard of Scagnar! We first learn about this apparently powerful Jarl in Chapter 5, when the Forkbeard's ship, which incidentally is named the Hilda--and perhaps you see why--encounters Thorgard's Black Sleen on its way from Kassau to Torvaldsland.


" It was at noon of the following day that the lookout cried out, "Serpent to starboard!" . . . 

 "It is the serpent of Thorgard of Scagnar," cried out Forkbeard, much pleased.

 "Is he an ally ?" I asked.

 "No," laughed the Forkbeard, delighted, "an enemy!"

("Marauders of Gor," Chapter 5.)


[15:50] BilliAnn Bravin-Ireman (billiann.bravin): Cabot learns only a little about Thorgard at this point, though he says he has heard of his ship, the Black Sleen. As we'll see in a coming lesson, the Forkbeard has too much to lose in a potential battle with Thorgard under the current circumstances, so chooses to outrun the Black Sleen. Which he does in his ship, the Hilda, but not before displaying the slaves and the loot from the Temple at Kassau to taunt his opponent. As the Black Sleen pulled to within 50 years of the Hilda, however, a few arrows and other missiles did hit the Forkbeard's ship. From there, Cabot gets a glimpse of Thorgard himself:

[15:50] BilliAnn Bravin-Ireman (billiann.bravin): "The ship of Thorgard, Black Sleen, was no more than some fifty yards away. I could see helmeted men at its gunwales, some five feet above the water line. The helmets of the north are commonly conical, with a nose-guard, that can slip up and down. At the neck and sides, attached by rings, usually hangs a mantle of linked chain. The helmet of Thorgard himself, however, covered his neck and the sides of his face. It was horned. Their shields, like those of Torvaldsland, are circular, and of wood. The spear points are large and heavy, of tapered, socketed bronze, some eighteen inches in length. Many, too, carried axes."

("Marauders of Gor," Chapter 5.)

[15:50] Magnus Ravenwood is offline.

[15:50] Feride (feride.ethereal) is offline.

[15:51] BilliAnn Bravin-Ireman (billiann.bravin): We see Thorgard again in Chapter 8, after Cabot and Forkbeard have kidnapped Hilda the Haughty, daughter of Thorgard, and are attempting to escape in a longboat:


"Then we saw Thorgard of Scagnar, cloak swirling, in his horned helmet, descend the gangplank. He was met by his men, and, high among them, by his holding's keeper, and the keeper of his farms."

("Marauders of Gor," Chapter 8.)


[15:51] Magnus Ravenwood is online.

[15:52] BilliAnn Bravin-Ireman (billiann.bravin): We learn a little more about Thorgard in this chapter and later in the book, but as it's not pertinent to what we're discussing now, I'll leave that for you to read yourself. :) Now from what little we do discover, Thorgard seems to have his own followers, his own high men, such as the keepers of his holdings and his farms. Beyond that, we're not really told how many men owe allegiance to Thorgard. Only that Cabot says he has power as great as Svein Blue Tooth. Which makes him a rival to the Blue Tooth. Thorgard, we do find out later in the book, has thrown his lot in with the Kurii who wish to march through Torvaldsland, basically ravaging the land, to take their war to the rest of Gor. Which doesn't, I submit, make him a very good ruler. Perhaps a clever or shrewd one, believing he's chosen the stronger side and that it will result in his becoming High Jarl of all Torvaldsland.


[15:53] BilliAnn Bravin-Ireman (billiann.bravin): Well, it doesn't quite turn out that way, thanks to the willingness of those men who follow Svein Blue Tooth to stop him and his allies. But we know little more about how Thorgard governs his lands, whatever they may be beyond Skagnar. I suspect he's not as benevolent a ruler as the Blue Tooth, despite the latter's flaws, such as his vendetta against Ivar Forkbeard. He certainly lacks the honor of those other leaders of Torvaldsland we've met, if allying himself with the Kurii over his own peoples. But we'll leave Thorgard and the question of how he governs for now and turn in our next lesson to the topic of warfare in Torvaldsland. How do the Torvaldlanders make war? What are the instruments they use? How do they go about it? We've already seen a bit of their instruments of war in the description of helmets. We'll see much more next time. :)


[15:53] BilliAnn Bravin-Ireman (billiann.bravin): Oh, and as for the reference to Thorgard's "horned" helmet, I'll talk a little about that in the next class as well. If you've mostly familiar with Vikings from what you've seen in cartoons such as "Hagar the Horrible" or the "How to Train Your Dragon" movies, you might think what he's wearing is typical for those descended from Norsemen. But is it? We'll find out next week. :)


[15:54] jorja (jorjasweet) smiles

[15:54] BilliAnn Bravin-Ireman (billiann.bravin): So we have a High Jarl over all of Torvaldsland. (Two if you count Thorgard of Skagnar and whatever other lands he might hold sway in.) The High Jarl has high men, among them lieutenants, who seem perhaps to be special counselors to the High Jarl. Under those are other high men or chief men that seem to consist of chieftains and minor jarls, whom it would appear head up individual villages, holds, or camps, perhaps even districts, and captains, who most likely command the swift serpent ships that the High Jarl can call upon when the war arrow goes out. (And as I mentioned, we'll discuss the war arrow more next week.)


[15:55] BilliAnn Bravin-Ireman (billiann.bravin): We also have lawmen, paid by the High Jarl, over various districts, though we're not told exactly what their duties are. They would seem to replace some of the duties of the ancient Norse clans as security forces or keepers of the law. And we have the High Jarl's guard, whose duties most likely are to guard the life of their jarl. Certain of these ranks are designated by the talmits that each wears. Though we're not given much detail on these. (And I have yet to see any man in SL Torvaldsland sporting a talmit, but that could be more for lack of availability in SL than anything else.) Finally, we see that salt can also be a sign of rank within a hold, as placed on the tables in a long hall.

[15:55] BilliAnn Bravin-Ireman (billiann.bravin): And that pretty much covers what "Marauders of Gor" tells us about how Torvaldsland is governed. :) Hopefully, you've learned a little more about life in the North and how it's lived than you knew already. Or at least enjoyed the refresher. :) I will leave you with a teaser that any aspects I may not have covered tonight, or mentioned only briefly, will be coming up in some of my future classes in this series of Torvaldsland Studies. :) Next week, however, I'll cover some basic information about how Torvaldsland goes to war.


[15:55] BilliAnn Bravin-Ireman (billiann.bravin): If you have any questions or comments about tonight's lesson, please feel free to ask now.

[15:56] BilliAnn Bravin-Ireman (billiann.bravin): All right, if there are no questions, we'll go ahead and conclude for today. And please, if you can, support Gorean Campus as you are able. I hope to see you again next week as well as in the coming weeks as we continue to study the land to the North! I wish you all well!

[15:56] jorja (jorjasweet) I find it all fascinating, thank you for the classes?

[15:57] BilliAnn Bravin-Ireman (billiann.bravin): Most welcome!

[15:57] Gorean Campus - Teacher Tip Jar: Thanks for the tip!

[15:57] BilliAnn Bravin-Ireman (billiann.bravin): Kaeli should have the transcript to you momentarily. :)

[15:57] BilliAnn Bravin-Ireman (billiann.bravin): And if you do think of any questions later, do feel free to IM me and I'll do my best to answer them for you!

[15:57] jorja (jorjasweet): I mean, yes. Thank you for the classes!

[15:57] BilliAnn Bravin-Ireman (billiann.bravin): Very welcome! :)

[15:57] jorja (jorjasweet) feels a swirl of cloaks behind her and she turns slightly, twisting torso to the right. Smiles as she recognizes the Master of Dance " Tal Master!"

[15:58] Koardan: Another fine class

[15:58] jorja (jorjasweet): and may I wish You well

[15:58] BilliAnn Bravin-Ireman (billiann.bravin): Please have a wonderful rest of the evening. And a great weel coming up!

[15:58] BilliAnn Bravin-Ireman (billiann.bravin): week*

[15:58] Koardan: Well done thank you all for your studies

[15:58] Duncan Willis: Thank you for the class Lady BilliAnn, I feel like I just reread Marauders.

[15:58] Relia Wulfloard (jaime.michalski) is offline.

[15:58] Relia Wulfloard (jaime.michalski) is online.

[15:58] BilliAnn Bravin-Ireman (billiann.bravin): You're very welcome. :)

[15:58] Koardan: Good to see you Duncan!

[15:58] jorja (jorjasweet): and well wishes Mistress

[15:58] Koardan: and thank you Gorean Campus!

[15:58] BilliAnn Bravin-Ireman (billiann.bravin): But as I always say, do read the book, as to me it's one of the most exciting in the Gorean saga. :)

[15:59] jorja (jorjasweet) lifts off her knees and smiles at the Free. " I wish you well Masters and Mistress

[15:59] jorja (jorjasweet) blushes

[15:59] BilliAnn Bravin-Ireman (billiann.bravin): If you have, read it again. I've read it three times at least. And I never get tired of it. :)

[15:59] Duncan Willis: And you Koardan.

[15:59] yazhi Baily: this was a good class, thank you for being here and takin  time to  tell us about Torvaldsland


Saturday, April 25, 2026

Slave Papers

PROPERTY RECORD OF THE SILVER BLADES MERCENARIES

The kajira/kajirus is the property of Captain WIND of the Sliver Blades Mercenaries at the Fjord.


OWNER: Captain Wind 

(( SL Name: WIND (wind1stcapt.swashbuckler) ))

<seal>


SLAVES NAME: lacey

(( SL Name: lacey (snuggles.easterwood) ))

COLLARED ON: October 18, 2018

BRIEF DESCRIPTION OF SLAVE: Black Hair, Light Skin, Brown Eyes

<insert picture>

RESTRICTIONS: This slave serves only Captain Wind, his family, and the Silver Blades Mercenaries.  


Issues with this one should be brought to Captain Wind.  

Protected by CAPTAIN WIND and SILVER BLADES MERCENARIES


Kati Evans 

<seal>

Monday, February 9, 2026

Torvaldsland Studies

 

The People in the Talk

  • Lady BilliAnn (BilliAnn Bravin-Ireman): The instructor for the Gorean Campus. She is a teacher of Gorean studies with 10 years of experience focusing on Torvaldsland.

    • In-Character (IC): She portrays Lady Anja Steinnsdottir, a Skald of Torvaldsland.

    • Out-of-Character (OOC): She formerly held the title of "Lady" at the 1888 sim.

  • The Characters Discussed (from Marauders of Gor):

    • Tarl Cabot: The protagonist/narrator through whose eyes the North is viewed.

    • Ivar Forkbeard: A prominent Jarl and "outlaw" who hosts Tarl Cabot. He is a skilled Kaissa player and participant in the Thing-Fair.

    • Svein Blue Tooth: The High Jarl of Torvaldsland, possessor of a magnificent wooden Long Hall and presider over the Thing-Fair.

    • Gorm, Ottar, Rollo: Members of Ivar Forkbeard’s crew.

    • Bjarni: A Northman involved in the war arrow summons and formal duels.


Cultural Aspects of Torvaldsland

1. The Absence of the Caste System

Unlike the "civilized" South, Torvaldsland does not utilize a rigid caste system.

  • Universal Warriors: There is no specific "Scarlet Caste." Instead, every free man—whether a farmer, smith, or fisherman—is expected to answer the War Arrow and fight for his Jarl.

  • Social Markers: Status is determined by Salt rather than caste colors.

  • Foreign Presence: Members of Southern castes (Physicians, Scribes, Merchants, Slavers) are seen at festivals like the Thing-Fair, but they are visitors from cities like Ar, Cos, or Turia.

2. Social Status and Salt

Salt is the primary social denominator in the North.

  • Above the Salt: Seats located between the salt bowl and the High Seat are for those of greater prestige.

  • Below the Salt: Seats between the salt bowl and the entrance are for those of lower status.

  • The Covenant of Salt: Friendship is sealed by tasting salt from the back of each other's wrists, a binding ritual also found in the Tahari Desert.

3. The Long Hall (The Northern "Home Stone")

The Long Hall is the center of Gorean life in the North, equivalent to the Southern Home Stone.

  • The Common Hall (e.g., Ivar Forkbeard’s): Built of turf and stone with thick walls (8+ feet) to withstand the wind. They are typically low-roofed (approx. 6 feet), dark, and smoke-filled with a central fire pit.

  • The Rare Wooden Hall (e.g., Svein Blue Tooth’s): Only the richest Jarls have halls of wood (like Ka-la-na). These are magnificent, featuring carved pillars, balconies, tapestries, and "High Seats" for the master of the house.

  • The Priority of Ships: Because wood is scarce, most timber is reserved for Serpent Ships. A Northman will almost always prioritize his ship over a wooden hall.

4. Major Cultural Events

  • The Thing-Fair: The most vital annual event. It is a massive tournament, assembly, and market. It serves as a judicial body for solving disputes and a political arena for military decisions.

  • The Feast Season of Odin: A religious and social festival where Skalds (highly respected poets and singers) are in high demand and sometimes even "kidnapped" to perform at various halls.

5. Leisure and Games

  • Kaissa: The Gorean "chess." The Northern version replaces Southern pieces:

    • Ubar/Ubara becomes Jarl/Jarl’s Woman.

    • Home Stone becomes The Hall.

    • Scribes are replaced by Singers (Skalds).

    • Tarnsmen are replaced by Axes.

  • Bat and Ball: A violent, physical game involving two-man teams using heavy wooden bats and hard wooden balls. It is described as a dangerous version of "keep away" where injuries (like broken legs or being knocked unconscious) are common.

=====================================================

[14:55:49] BilliAnn Bravin-Ireman (billiann.bravin): This is a loose series of classes, not an acutal course or anything. So it won't hurt for anyone if they have to miss any of the classes in this series.


[15:00:11] BilliAnn Bravin-Ireman (billiann.bravin): All right--it's 3, and I don't want to keep you past 4 if I can possibly help it, and I don't see anyone else rushing to get here, so let's get underway, shall we? :)


[15:00:30] BilliAnn Bravin-Ireman (billiann.bravin): Welcome to today's Gorean Campus Torvaldsland Studies class on "Cultural Aspects of Torvaldsland." Let's get some preliminaries out of the way first and then we can get started.


[15:00:56] BilliAnn Bravin-Ireman (billiann.bravin): If you wish to make a statement or comment during a lesson or ask or answer a question, we ask that you simply type @ in your local chat box and I will get to you in the order that I see your posts. If for some reason I miss you, please feel free to post again.


[15:01:16] BilliAnn Bravin-Ireman (billiann.bravin): I do prefer, if at all possible, that you hold questions to the end to make sure that we can move along in a timely fashion and not get lost or off on a tangent--though the latter can sometimes be fun or enlightening. But if you're really lost or I'm going too fast for you or you feel something vital is missing, do feel free to pop in with a question, and I'll do my best to cover it before we get too far along. Or to slow down if I'm moving too swiftly. :)     Thanks!


[15:01:56] BilliAnn Bravin-Ireman (billiann.bravin): As you likely know by now, unless you're new (and then you can probably guess from the information posted about the class), I'm Lady BilliAnn. If you should fail to include the "Lady" part in addressing me, it's not a problem, however, as all our classes here at Gorean Campus are OOC (out of character) as opposed to IC (in character). That's something we always need to keep in mind to avoid any confusion when it comes to what and how we cover things in our classes here on Campus. At my home sim of 1888, which sadly closed down two years ago this month, I held the title of "Lady." And in my Gorean RP I portray Lady Anja Steinnsdottir, Skald of Torvaldsland. So I'm covered on that, both OOC and IC. :)


[15:02:34] BilliAnn Bravin-Ireman (billiann.bravin): If you've been in any of my classes before, you almost certainly are familiar with my own background as a teacher and a Gorean, so I'm going to dispense with the bio info I often give, other than to note that I've been a teacher of Gorean studies--with a focus on Torvaldsland--for almost 10 years now. And just one month shy of having been in SL Gor for 11 years. If by chance you are new and would like more information on that, just IM me after class and I'll be happy to fill you in or send you some information to get you up to speed. :) And I'll try to do so as succinctly as possible . 


[15:03:10] BilliAnn Bravin-Ireman (billiann.bravin): Today's class is the first in a series of loosely related Torvaldsland Studies classes I'll be teaching in the upcoming weeks. This one is on "Cultural Aspects of Torvaldsland." It was originally class 4 of a series of "Introduction to Torvaldsland" classes that I've taught in the past. But I've reworked it to stand alone, as well as to better fit into the hour without going overtime. Hopefully, I've succeeded. :) In any event, Torvaldsland culture can be a little difficult to discuss when we're sticking strictly to BtB, as we have but one book that focuses on Torvaldsland, "Marauders of Gor."


[15:03:39] BilliAnn Bravin-Ireman (billiann.bravin): And yet we do get a good glimpse of many aspects of Torvaldsland culture as Tarl Cabot makes his way through the North, along with Ivar Forkbeard and his crew. But as Norman doles out the information in chunks here and there throughout "Marauders," this teaching may seem a wee bit disjointed as I jump from topic to topic. Still, you should be able to follow along without much--if any--difficulty. :)


[15:04:18] BilliAnn Bravin-Ireman (billiann.bravin): The first aspect of Northern culture I'm going to delve into is something that you *don't* find in Torvaldsland. And that's what some consider one of the "Three Pillars of Gor" . . . castes. This is a subject where the verdict seems to have been determined a long time ago: Are there castes in Torvaldsland? The quick and easy answer is . . . no. In fact, everyone at Hunjer, when I started out there, told me that I didn't really need to know all that much about castes, because "there are no castes in Torvaldsland." It was almost a mantra. And like many other things I was told, I simply accepted it.


[15:05:12] BilliAnn Bravin-Ireman (billiann.bravin): It was only after I began to study a number of sources and finally read the books that I began to wonder whether everything I was told was entirely true . . . It seemed to be from what I could gather . . . So I continued to hold with the belief that there are no castes in Torvaldsland. But it eventually began to nag on me a little, as I couldn't recall exactly where such a statement appeared in "Marauders of Gor." Finally, being more than slightly OCD, I searched through my copy of the book, looking for the passage. And, to my surprise, I never found it. All right, I thought, so where did it come from? I finally checked the web site for the late and quite lamented Iron Hall sim, which for a number of years used to be the hub of SL Torvaldsland.


[15:05:52] BilliAnn Bravin-Ireman (billiann.bravin): What I found there was mainly a confirmation of the general consensus that there are no castes in Torvaldsland . . . but also that it was a fact never actually stated as such in the book. It was more something that had to be derived from a reading of the text and then pieced together mainly from the absence of any references to castes in Torvaldsland. Now, as you might know, it's generally held that the absence of proof is not necessarily proof of absence. Still it seemed to me that, if the caste system were in place in the North, it would have been referenced throughout "Marauders." And yet--it wasn't. So the fact that the Gorean caste system had never taken hold among the marauders of the North seemed to me to be a reasonable deduction.


[15:06:28] BilliAnn Bravin-Ireman (billiann.bravin): But castes aren't entirely absent from the pages of "Marauders of Gor." So I decided that, to be certain, I'd see what I could derive from the book as far as to this question of castes in Torvaldsland. I began looking for any references I could find to castes and trying to determine whether those references supported the seemingly universal belief that castes are absent in the North . . . or belied it. Now, I'm not going to say that I found every reference Norman put in the book. In fact, I discounted the opening chapters of "Marauders" entirely, because they took place before Tarl Cabot reached Torvaldsland.


[15:07:08] BilliAnn Bravin-Ireman (billiann.bravin): Therefore, any references to castes up to the time that Tarl left Kassau and neared Torvaldsland on Ivar Forkbeard's swift serpent ship have to be discounted. They're all references to how things are in the South, not in the North. The same is true in some of the later chapters that make reference to things that happened in earlier books, particularly Book 8: "Hunters of Gor," when Tarl had been incapacitated by a poisoned blade. But even so, I did find a few caste references in the main body of "Marauders." Not enough, though, to suggest that there actually are castes in Torvaldsland. I came away with the reconfirmed conviction, as most do believe, that the caste system, as known in mainstream Gor, isn't followed in the North.


[15:07:51] BilliAnn Bravin-Ireman (billiann.bravin): I'd like to quote at this point the Iron Hall web site that I mentioned already on the topic of castes in Torvaldsland. It's not definitive--in that all arguments become moot once you've read it--but it makes a pretty good summarization of what most believe and what is almost certainly the case, BtB, even if we have no direct statement from John Norman to support it. Here's what it says:


[15:08:20] BilliAnn Bravin-Ireman (billiann.bravin): "It is a commonly held belief that the Torvaldslanders, like the wagon people and other similar peoples of Gor, have no caste. We do not know if this is true, for unlike the wagon people it is never clearly stated. However, its lack of presence in 'Marauders of Gor' and the use of salt to determine social hierarchy support such a supposition.


[15:09:21] BilliAnn Bravin-Ireman (billiann.bravin): "While we have already learned that the men of Torvaldsland are primarily free farmers, and only the best and most able might win a place on one of the great serpents, all men of the North were expected to keep and bear weapons, of good condition, in readiness should their Jarl send out the war arrow. It is from this and other quotes, that the assumption [is] that all men of the North were warriors. This may perhaps be an overstatement, if one considers warrior on Gor to be one equivalent to the trained Scarlet Caste of the south. But clearly, in the north, even the free farmer[s] are required to answer the war arrow, and to do so willingly. This is warrior enough, for these giants use[d] to such a harsh land, even the farmers, make war gleefully.


[15:09:56] BilliAnn Bravin-Ireman (billiann.bravin): "Another commonly held belief in Torvaldsland, is a rampant dislike of caste, or those of the south and the system of caste. While, there is no reason to necessarily change this perception, it should be noted that this is never clearly presented in the books. Additionally, we know that southern physicians were at the Thing-fair, chatting amicably with each other. What they were doing there is anyone’s guess, but it doesn't give us the impression that all of southern caste were universally disliked."

(Iron Hall web site, Culture page)


[15:10:48] BilliAnn Bravin-Ireman (billiann.bravin): All right--so right there we have a confirmation that it's never actually stated in "Marauders" that no castes exist in Torvaldsland. But the general consensus is this: Due to the lack of references to castes throughout the book (as well as the presence of salt to denote social status), the Gorean caste system most likely does not exist in Torvaldsland. (I'll get into salt as a social marker in a bit here.) Also, unlike in much of the rest of Gor, there is no specific warrior caste in Torvaldsland that does most of the fighting for those of the North. Rather, every Torvaldsland male is expected to fight for his Jarl, his village, his hold or his land whenever the call of the war arrow goes out.


[15:11:27] BilliAnn Bravin-Ireman (billiann.bravin): "When the war arrow is carried, of course, all free men are to respond; in such a case the farm may suffer, and his companion and children know great hardship; in leaving his family, the farmer, weapons upon his shoulder, speaks simply to them. "The war arrow has been carried to my house," he tells them."

("Marauders of Gor," Chapter 10.)


[15:12:04] BilliAnn Bravin-Ireman (billiann.bravin): So we see that even the lowliest of farmers are expected to take up their weapons and fight whenever the war arrow goes out. We see this happening later in "Marauders" when Tarl Cabot and Ivar Forkbeard find the war arrow in Torvald's chamber in the Torvaldsburg mountain. It's sent out and men from all over the North come to answer it to fight the Kurii and keep them from marching across Torvaldsland to invade the South. Of course, a bit of retribution is involved in that as well, following the Kurii attack on Svein Blue Tooth's hall at the end of the Thing-Fair, as described in chapters 13 and 14.


[15:12:41] BilliAnn Bravin-Ireman (billiann.bravin): "Near us, behind us, stood Gorm, Ottar and Rollo, and others of Forkbeard's Landfall. . . . With us stood Bjarni of Thorstein Camp, and with him he who had in the formal duel carried his shield. At Bjarni's shoulder, too, stood the young man, scarcely more than a boy, whom he had in that duel intended to fight. With the boy, too, was his friend, who would have carried the shield for him. The war arrow had been carried.


[15:13:25] BilliAnn Bravin-Ireman (billiann.bravin): "It had been carried to the Inlet of Green Cliffs, to Thorstein Camp, from Ax Glacier to Einar's Skerry; it had been carried to the high farms, to the lakes, to the coast; it had been carried on foot and by swift ship; a thousand arrows, each touched to the arrow of Torvald, had been carried, and where the arrow had been carried, men had touched it, saying "I will come." They came. Captains and rovers, farmers, fishermen, hunters, weavers of nets, smiths, carvers of wood, tradesmen and traders, men with little more than leather and an ax to their name, and jarls in purple cloaks, with golden pommels on their swords."

("Marauders of Gor," Chapter 17)


[15:14:00] BilliAnn Bravin-Ireman (billiann.bravin): So everyone joined the fight--from outlaws to Jarls, from young boys to hardened warriors. No warrior caste to defend Torvaldsland. It didn't need one. As for the war arrow, I'll touch on that some more in a future class, when I discuss warfare in Torvaldsland.


[15:14:48] BilliAnn Bravin-Ireman (billiann.bravin): So no castes in Torvaldsland, right? Mainly, that's true, but . . . there were incidents in which physicians and other members of Southern castes were in attendance at the Thing-Fair that Svein Blue Tooth, High Jarl of Torvaldsland, presided over:


"In the crowd, too, I saw some merchants, though few of them, in their white and gold. I saw, too, four slavers, perfumed, in their robes of blue and yellow silk, come north to buy women. I saw, by the cut of their robes, they were from distant Turia. . . . I saw, too, in the crowd, a physician, in green robes, from Ar and a scribe from Cos. These cities are not on good terms but they, civilized men, both in the far north, conversed affably."

("Marauders of Gor, Chapter 10.)


[15:15:26] BilliAnn Bravin-Ireman (billiann.bravin): So here--at one of the most prominent festivals of Torvaldsland (and I'll get a little more into that in a bit here)--we find caste members from the South! Merchants, slavers, a physician, and a scribe. We know they are from the South because they are decked out in their caste colors. Plus Tarl tells us where most originated. Merchants in white and gold. Slavers in blue and yellow; the physician in green. Only the scribe's dress isn't specified, but if Tarl could pick him out in the crowd, he must have been dressed in the caste color of blue.


[15:16:11] BilliAnn Bravin-Ireman (billiann.bravin): So before we leave this passage--which is one of few in which castes or caste members are mentioned once Tarl Cabot has actually arrived in Torvaldsland--I should point out that we don't truly know for certain just from the text that all of these caste members are from the South. Nothing is said of the merchants' origins, for example. And we know from other references that the islands of Hunjer and Skjern were under merchant jurisdiction, and they are generally considered part of Torvaldsland. But the slavers are said to have come from Turia. The physician Tarl identifies as from Ar, and the scribe he says is from Cos. So in context, it's not an unreasonable assumption that the merchants mentioned in the same passage are also from the South, visiting the Thing-Fair for trade opportunities.


[15:16:54] BilliAnn Bravin-Ireman (billiann.bravin): So again, it seems pretty compelling that the only members of Gorean castes who are in Torvaldsland come from areas far to the South of that land. Which would again argue against the presence of the caste system in Torvaldsland. There are other mentions in "Marauders" of merchants, but we don't really know for certain where they come from. One can be a merchant and not necessarily be a member of the merchant caste when outside of "civilized" Gor. And even those members of the merchant caste could easily be found in other areas--including Torvaldsland--in search of trade opportunities. So we can't take talk of merchants to mean the merchant caste exists formally in the North.


[15:17:26] BilliAnn Bravin-Ireman (billiann.bravin): Now there is one other passage in "Marauders" where caste is mentioned in conjunction with the North that at first appears somewhat problematic to the "no castes in Torvaldsland" argument, even while again not being definitive. That occurs when Tarl is on his way to Torvaldsland on Ivar's serpent ship and when Tarl is explaining to readers the difference between the Kaissa board, as the game is played in the South, and the version used in Torvaldsland.


[15:18:18] BilliAnn Bravin-Ireman (billiann.bravin): "The Kaissa of the men of Torvaldsland is quite similar to that of the south, though certain of the pieces differ. There is, for example, not a Ubar but a Jarl, as the most powerful piece. Moreover, there is no Ubara. Instead, there is a piece called the Jarl's Woman, which is quite powerful, more so than the southern Ubara. Instead of Tarnsmen, there are two pieces called the Axes. The board has no Initiates, but there are corresponding pieces called Rune-Priests. Similarly there are no Scribes, but a piece, which moves identically, called the Singer. I thought that Andreas of Tor, a friend, of the caste of Singers, might have been pleased to learn that his caste was represented, and honored, on the boards of the north."

("Marauders of Got," Chapter 4.)


[15:19:01] BilliAnn Bravin-Ireman (billiann.bravin): This passage at first took me back when I read it, since by then, I'd had the idea of "no castes in Torvaldsland" ingrained in me. And yet, here was Tarl Cabot declaring that the caste of Singers was honored with a piece named for them on the Kaissa board of Torvaldsland. But . . . how could that be? Unless the Caste of Singers actually not only existed in Torvaldsland but was so well-known and highly regarded that it has earned a name among the Kaissa playing pieces--even usurping the role of the scribe on the Kaissa board used elsewhere in Gor? This puzzled me, especially since, nowhere else in "Marauders," is the existence of a Caste of Singers hinted at in Torvaldsland.


[15:19:34] BilliAnn Bravin-Ireman (billiann.bravin): However, there *is* a group of people in Torvaldsland who are held in very high regard who regale the courts and holds of the North with song: the skalds!


"Generally only Kaissa and the songs of skalds can hold their attention for long hours, that and stories told at the tables."

("Marauders of Gor," Chapter 13.)


[15:20:07] BilliAnn Bravin-Ireman (billiann.bravin): "He profits, too, from the sagas, which the skalds sing, journeying from hall to hall. In the feast-season of Odin a fine skald is difficult to bring to one's hall. One must bid high. Sometimes they are kidnapped, and, after the season's singing, given much gold and freed. "

("Marauders of Gor," Chapter 16.)


[15:20:53] BilliAnn Bravin-Ireman (billiann.bravin): I have considered that perhaps John Norman may have simply goofed in the passage on the name of the piece that replaced the scribe on the Torvaldsland Kaissa board. After all, even the best of authors are only human. :) Either that or Tarl Cabot misunderstood when Ivar Forkbeard told him the names of the pieces on the Northern board. Cabot at that point probably hadn't learned of skalds. So instead, the name that Tarl would be familiar with--the Singer--was what he may have heard instead of Skald. Skalds are the true highly respected singers of the North, and very important in Torvaldsland culture, just as they were in Norse history on Earth. Tarl was perhaps just relating what he'd learned to what he already knew, at least in my humble opinion. :)


[15:21:39] BilliAnn Bravin-Ireman (billiann.bravin): I might also point out that there seems to be a Physician piece on the Northern Kaissa board when we consider that Tarl never names any piece that replaces it, as he does many others. (And all the Northern Kaissa boards that I've seen in SL Torvaldsland have included a Physician piece.) Does that mean the Physician caste exists in Torvaldsland? Other than the visiting one from the South, we have no evidence of that anywhere in the pages of "Marauders." And so it seems highly unlikely given the lack of any reference to castes existing in the North. After all, the Northern Kaissa board appears to retain other unlikely pieces--such as the Rider of the High Tharlarion, when the only tharlarions said to be in the North in "Marauders" are the small six-toed variety in southern Torvaldsland.


[15:22:12] BilliAnn Bravin-Ireman (billiann.bravin): Now, what about that reference to salt denoting status in Torvaldsland? Here's a passage from a much longer one where Tarl Cabot is describing the Long Hall of Svein Blue Tooth in which salt is designated as a means of determining status in the North (it's still long so I'm breaking it up into chunks):


[15:22:53] BilliAnn Bravin-Ireman (billiann.bravin): "On the long sides of the hall, on the north and south, there were long tables, with benches. Salt, in its bowls on the tables, divided men into rankings. Those sitting above the salt were accorded greater prestige than those sitting below it. If one sat between the salt and the high seat, one sat "above" the salt; if one sat between the salt and the entrance to the hall, one sat "below" the salt. At the high-seat table, that at which the high seat sat, all counted as being "above the salt."


[15:23:39] BilliAnn Bravin-Ireman (billiann.bravin): "Similarly, at the tables parallel to the high-seat table, smaller tables flanking the long fire on both sides, the tables nearest the high seat counted as being above the salt, those farthest away being below the salt. The division, was made approximately at the third of the hall closest to the high seat, but could shift, depending on the numbers of those in attendance worthy to be above the salt. The line, so to speak, imaginary to be sure, but definitely felt as a social reality, dividing those above from those below the salt, was uniformly "drawn" across the width of the hall. Thus, it was not the case that one at a long side table, who was above the salt, would be farther away from the high seat than one at one of the center tables, who was "below" the salt."


[15:24:18] BilliAnn Bravin-Ireman (billiann.bravin): "In Ivar Forkbeard?s hall, incidentally, the salt distinctions were not drawn; in his hall, all being comrades in arms, all were "above the salt." Svein Blue Tooth's holdings, on the other hand, were quite large and complexly organized. It would not have seemed proper, at least in the eyes of Svein Blue Tooth and others, for a high officer to sit at the same table with a fellow whose main occupation was supervising thralls in the tending of verr."

("Marauders of Gor, Chapter 13.)


[15:24:57] BilliAnn Bravin-Ireman (billiann.bravin): So we see how salt can denote status in Torvaldsland. Not everywhere--as it wasn't used that way in Ivar Forkbeard's hold, as every free man there was considered to be "above the salt." But if you visit the Long Hall in almost any Torvaldsland sim in SL, you're likely to see bowls of salt placed on the tables to make the distinction of who is above and who is below the salt. And if you're not invited to sit above the salt, be sure to sit below it unless then told otherwise. You wouldn't want an angry eight-foot-tall Torvaldslander eying you, ax handy, for claiming a status you didn't actually hold. :)


[15:25:39] BilliAnn Bravin-Ireman (billiann.bravin): Now, I should point out another way in which salt is used in Torvaldsland culture--to declare another person, especially if that person isn't of Torvaldsland--a friend:


"You play Kaissa well," had said Ivar Forkbeard. "Let us be friends."

 "You, too, are quite skilled," I told him. Indeed, he had much bested me. I still had not fathomed the devious variations of the Jarl's Ax's gambit as played in the north. I expected, however, to solve it.

 We had shaken hands over the board.

 "Friend," he had said. "Friend," I had said.

 "We had then tasted salt, each from the back of the wrist of the other."

("Marauders of Gor," Chapter 5.)


[15:26:19] BilliAnn Bravin-Ireman (billiann.bravin): Although they'd become friends playing Kaissa together, Cabot and Forkbeard sealed it by tasting salt from the back of one another's wrists. You also find this practice among the tribesmen of the Tahari Desert, as described in Book 10: "Tribesmen of Gor." This isn't surprising, since from ancient times, in the Middle East on Earth, the Covenant of Salt was considered a binding tie between people who partook of it.


[15:26:48] BilliAnn Bravin-Ireman (billiann.bravin): Okay, so--castes in Torvaldsland? I think the preponderance of evidence--or lack thereof--plus the significance of salt, strongly suggests no. Like many other conventions, the caste system of mainland Gor has likely never penetrated into the rugged lands of the North.


[15:27:47] BilliAnn Bravin-Ireman (billiann.bravin): All right--that's a lot on castes in Torvaldsland, and most of it comes from a separate teaching I did some years back. But it's a necessary topic, considering the importance of castes in the South. But what about Home Stones, another so-called "pillar" of the South? Well again, if you read through the parts of "Marauders" that take place in Torvaldsland, you never hear any mention of a Home Stone anywhere in that land. And it makes sense, given that most of Torvaldsland consists of small farms, often connected to one another by sea, and at best villages. No place to actually have a Home Stone.


[15:28:26] BilliAnn Bravin-Ireman (billiann.bravin): Of course, this is an argument from absence. But there is one passage that strongly suggests that, in Torvaldsland, something else takes the place of the Home Stone. And that is the Long Hall. To support this, we return to Tarl Cabot's description of the different pieces on the Northern Kaissa board:


"We then returned to our game . . . "Your hall is taken," said the Forkbeard. His Jarl had moved decisively. The taking of the hall, in the Kaissa of the North, is equivalent to the capture of the Home Stone in the south."

("Marauders of Gor," Chapter 4.)


[15:29:15] BilliAnn Bravin-Ireman (billiann.bravin): The taking of the hall, or Long Hall, piece on the Northern Kaissa board is the same as capturing the Home Stone on the Southern Kaissa board. And if you know anything at all about Kaissa on Gor, you know that means . . . Game Over! Now, I shouldn't have to go over how important the Home Stone is to life on Gor in general--the very name of the planet, after all, means "Home Stone." So if the Home Stone is important in the South, and the Hall is its equivalent on the Northern Kaissa board, it must be important to life in Torvaldsland--very important! And we find that to be the case. Life in a Torvaldsland village appears pretty much to revolve around the Long Hall. It's the home of the Jarl or chieftain of a village or hold--where the leader lives. And not just the leader.


[15:30:23] BilliAnn Bravin-Ireman (billiann.bravin): In Chapter 6 of "Marauders," we see that the Long Hall of Ivar Forkbeard is where all his men and bond-maids actually live. Other than the Hall, the only structures mentioned are workplaces or the animal sheds, where we see that the thralls--male slaves--were chained at night. We later learn in Chapter 13, when we visit Svein Blue Tooth's Long Hall, that his main men also seem to live there, though it's not clear whether some might have houses of their own or an entire village surrounds it. But of the two, Ivar Forkbeard's Long Hall is said to be more typical of most Torvaldsland halls as opposed to that of Svein Blue Tooth. He, being High Jarl of Torvaldsland, owns an elaborate Long Hall carved of precious wood, which "Marauders" tells us is rare in the North.


[15:31:04] BilliAnn Bravin-Ireman (billiann.bravin): So the norm for a Torvaldsland Long Hall, sometimes known as a longhouse, is more in line with how Ivar Forkbeard's hall is described in Chapter 6. To have anything more--such as that of Svein Blue Tooth--would be considered luxurious in the North . . .


"Lumber, of course, is a valuable commodity. It is generally milled and taken northward. Torvaldsland, though not treeless, is bleak. In it, fine Ka-la-na wood, for example, and supple temwood, cannot grow. These two woods are prized in the north. A hall built with Ka-la-na wood, for example, is thought a great luxury."

("Marauders of Gor," Chapter 2.)


[15:31:33] BilliAnn Bravin-Ireman (billiann.bravin): In general, then, only the richest Jarls of Torvaldsland can afford such a wooden hall. In Chapter 6, Tarl Cabot confirms this with a question to Ivar Forkbeard:


"You are rich," I said, "and have many men. Surely you could have a hall of wood, if you wished." . . .

 "Well," said Ivar Forkbeard to me, "I am an outlaw."

 "I did not know that," I said.

 "That is one reason," said he, "that my hall is not of wood."

("Marauders of Gor," Chapter 6.)


[15:32:01] BilliAnn Bravin-Ireman (billiann.bravin): The Forkbeard explained that he had the hall he did because he was an outlaw. Yet the clear implication of Cabot's words is that only the rich Jarls of the land had halls constructed of wood. So what did the rest have? We see an example, perhaps, of that in the hall of Ivar Forkbeard. (This is another long quote, so I'm going to break it up into smaller paragraphs.)


[15:32:47] BilliAnn Bravin-Ireman (billiann.bravin): "The hall of Ivar Forkbeard was a longhouse. It was about one hundred and twenty feet Gorean in length. Its walls, formed of turf and stone, were curved and thick, some eight feet or more in thickness. It is oriented north and south. This reduces its exposure to the north wind, which is particularly important in the Torvaldsland winter. A fire, in a rounded pit, was in its center. It consisted, for the most part, of a single, long room, which served for living, and eating and sleeping. At one end was a cooking compartment, separated from the rest of the house by a partition of wood. The roof was about six feet in height, which meant that most of those within, if male, were forced to bend over as they moved about.


[15:33:37] BilliAnn Bravin-Ireman (billiann.bravin): "The long room, besides being low, is dark. Too, there is usually lingering smoke in it. Ventilation is supplied, as it is generally in Torvaldsland, by narrow holes in the roof. The center of the hall, down its length, is dug out about a foot below the ground level. In the long center are set the tables and benches. Also, in the center, down its length are two long rows of posts, each post separated from the next by about seven feet, which support the roof. At the edges of the hall, at ground level, is a dirt floor, on which furs are spread. Stones mark sections off into sleeping quarters. Thus, in a sense, the hall proper is about a foot below ground level, and the sleeping level, on each side, is at the ground level, where the walls begin.


[15:34:22] BilliAnn Bravin-Ireman (billiann.bravin): "The sleeping levels, which also can accommodate a man's gear, though some keep it at the foot of the level, are about eight feet in length. The hall proper, the center of the hall, is about twelve feet in width."

("Marauders of Gor," Chapter 6.)


And here's a supplemental passage with some more information about the Forkbeard's hall:


[15:35:22] BilliAnn Bravin-Ireman (billiann.bravin): "At the foot of the ground level, which is the sleeping level, which lies about a foot above the dug-out floor, the long center of the hall, on the floor, against the raised dirt, here and there were rounded logs, laid lengthwise. Each log is ten to fifteen feet long, and commonly about eight inches to a foot thick. If one thinks of the sleeping level, on each side, as constituting, in effect, a couch, almost the length of the hall, except for the cooking area, the logs lie at the foot of these two couches, and parallel to their foot. About each log fitting snugly into deep, wide, circular grooves in the wood, were several iron bands. These each contained a welded ring, to which was attached a length of chain, terminating in a black-iron fetter."

("Marauders of Gor," Chapter 6.)


[15:36:00] BilliAnn Bravin-Ireman (billiann.bravin): So that's how Ivar Forkbeard's hall was laid out: A hundred and twenty Gorean feet long, curved, thick walls built of turf and stone, a single long room with a cooking compartment partitioned off at one end, dirt floors, a round firepit in the center, a roof about six feet high, dark and smoke filled . . . We sometimes expect something loftier, more elaborate. It's a common misconception, really. Even Tarl Cabot had some erroneous ideas of what the typical Northern Long Hall was like--until he became the guest of Ivar Forkbeard:


[15:36:33] BilliAnn Bravin-Ireman (billiann.bravin): "Your hall," said I to the Forkbeard, "is scarcely what I had expected."

 "I had learned, much to my instruction, that my conception of the northern halls left much to be desired. Indeed the true hall, lofty, high-beamed, built of logs and boards, with its benches and high-seat pillars, its carvings and hangings, its long fires, its suspended kettles, was actually quite rare, and, generally, only the richest of the Jarls possessed such. The hall of Ivar Forkbeard, I learned, to my surprise, was of a type much more common.


[15:37:19] BilliAnn Bravin-Ireman (billiann.bravin): "Upon reflection, however, it seemed to me not so strange that this should be so, in a bleak country, one in which many of the trees, too, would be stunted and wind-twisted. In Torvaldsland, fine timber is at a premium. Too, what fine lumber there is, is often marked and hoarded for the use of shipwrights. If a man of Torvaldsland must choose between his hall and his ship, it is the ship which, invariably, wins his choice. Furthermore, of course, were it not for goods won by his ship or ships, it would be unlikely that he would have the means to build a hall and house within it his men."

("Marauders of Gor," Chapter 6.)


[15:38:01] BilliAnn Bravin-Ireman (billiann.bravin): So we see where most of the wood that the Jarls of Torvaldsland secure goes--into the fast serpent ships that take the marauders on their journeys to seize the goods that they often need to survive the harsh climate of the North. Despite their importance, wood goes into the Long Halls of only the richest of Jarls. As for Ivar's hall, Cabot describes it as common. But what do we usually see in SL Gor? Let's look at the Long Hall of Svein Blue Tooth, High Jarl of Torvaldsland. (Another long passage that I'm going to break up. I'm also leaving out the parts describing the use of salt that I've already covered.)


[15:38:44] BilliAnn Bravin-Ireman (billiann.bravin): "The hall of Svein Blue Tooth was of wood, and magnificent. The interior hall, not counting rooms leading from it on various sides, or the balcony which lined it, leading to other rooms, was some forty feet high, and forty feet in width, some two hundred feet in length. It, on the western side, was lined with a great, long table. Behind this table, its back to the western wall, facing the length of the hall, facing east, was the high seat, or the rightful seat, the seat of the master of the house. It was wide enough for three or four men to sit together on it, and, as a great honor, sometimes others were invited to share the high seat.


[15:39:37] BilliAnn Bravin-Ireman (billiann.bravin): "On each side of this high seat were two pillars, about eight inches in diameter, and some eight feet high, the high-seat pillars, or rightful-seat pillars. They marked the seat, or bench, which might be placed between them as the high seat, or rightful seat. These pillars had been carved by craftsmen in the time of Svein Blue Tooth's great grandfather, and bore the luck signs of his house. On each side of the high seat were long benches. Opposite, on the other side of the table, too, were long benches. A seat of honor, incidentally, was that opposite the high seat, where one might converse with the host. The high seat, though spoken of as "high," was the same height as the other benches. . . .


[15:40:32] BilliAnn Bravin-Ireman (billiann.bravin): "There was, extending almost the length of the hall, a pit for a "long fire" over which food was prepared for retainers. On the long sides of the hall, on the north and south, there were long tables, with benches. Salt, in its bowls on the tables, divided men into rankings. Those sitting above the salt were accorded greater prestige than those sitting below it. . . . The arrangements of tables, incidentally, varies in different halls. I describe those appointments characterizing the hall of Blue Tooth. It is common, however, for the entrance of the hall to be oriented toward the morning sun, and for the high seat to face the entrance. None may enter without being seen from the high seat. Similarly, none are allowed to sit behind the high seat. . . .


[15:41:28] BilliAnn Bravin-Ireman (billiann.bravin): "About the edges of the hall hung the shields of warriors, with their weapons. Even those who sat commonly at the center tables, and were warriors, kept their shields and spears at the wall. At night, each man would sleep in his furs behind the tables, under his weapons. High officers, of course, and the Blue Tooth, and members of his family, would retire to private rooms. The hall was ornately carved, and, above the shields, decorated with cunningly sewn tapestries and hangings. On these were, usually, warlike scenes, or those dealing with ships and hunting. There was a lovely scene of the hunting of tabuk in a forest. Another tapestry, showing numerous ships, in a war fleet, dated from the time of the famine in Torvaldsland, a generation ago. That had been a time of great raids to the south."

("Marauders of Gor, Chapter 13.)


[15:42:14] BilliAnn Bravin-Ireman (billiann.bravin): And that's the hall of Svein Blue Tooth, High Jarl of Torvaldsland. It was of wood--and magnificent. Rooms on various sides, a balcony leading to other rooms, a great long table, the high seat of the master of the house, carved pillars, long benches, the pit for the "long fire," shields and weapons along the walls, the hall ornately carved and decorated with sewn tapestries . . . And yet, we need to remember--this is the hall of the High Jarl of Torvaldsland. The Jarl who rules over much of the land, to whom the lower Jarls owe their allegiance and tribute. How many of these Jarls do you think--even those who might be rich, even if not as lavishly so as the Blue Tooth--have halls exactly like this? Probably few, if any.


[15:43:22] BilliAnn Bravin-Ireman (billiann.bravin): It's the longhouse of Ivar Forkbeard that should be the rule for a hall of lesser jarls. Just understand that, no matter how elaborate or how modest, the Long Hall, in Torvaldsland, is the center of life in a hold or village, regardless of the size or its wealth. To the rugged people of the North, it holds a similar place of honor that the Home Stone does in what we think of as "civilized" Gor.


[15:44:14] BilliAnn Bravin-Ireman (billiann.bravin): Moving on now, I want to talk a little about the Thing-Fair as one of the most important cultural events in Torvaldsland's year. I can't go deeply into it today; I have an entire multiple-part class on the Thing-Fair alone. So we'll just touch on a few aspects of it. It's one of two events or festivals in Torvaldsland that the book mentions. The other is the Feast Season of Odin, which I already mentioned in connection with the skalds, who are the singers and poets of Torvaldsland. That's really all we're told about it. The Thing-Fair, on the other hand, warrants several chapters in "Marauders" and a lot of import to the story takes place there. Three entire chapters of the book occur at the Thing-Fair, and another is in the hall of Svein Blue Tooth during it.


[15:45:10] BilliAnn Bravin-Ireman (billiann.bravin): Just what is the Thing-Fair, or just the Thing? Historically, in Viking and medieval society on Earth, a Thing was an assembly of the free men and women of a country, province, or region. It was primarily a place where disputes were solved and political decisions made, though it was often, too, a place for public religious rites and even commerce. Based on what else we see in "Marauders" taking place at the Thing--a number of competitions that Ivar Forkbeard participates in--we see that the Thing, from Earth history, had something of a different focus than the Thing-Fair described in "Marauders." Though as we examine it more deeply, we also see that most of these elements from its Terrestrial predecessor can be found there as well.


[15:46:29] BilliAnn Bravin-Ireman (billiann.bravin): I discuss more fully in that longer class the various competitions that Forkbeard either won or lost, gaining a total of six talmits. (A headband given as a prize to those at the Thing who defeat their opponents, and also representing a sign of rank, as I'll get into in a following class.) Even Cabot gets involved in the contests, grappling against a man named Ketil, the champion of Torvaldsland and of Blue Tooth's high farm. Cabot, of course, won, as described in "Marauders" Chapter 10. There are even competitions for bond-maids to determine which is the most comely to win a prize of gold for her owner and a tasty sweet pastry for the girl. So the Thing-Fair in "Marauders" is essentially a large tournament and fair held in Torvaldsland annually.


[15:46:56] BilliAnn Bravin-Ireman (billiann.bravin): Now you probably already know that Kaissa is a game much beloved by the men of the North. Or, if not, you can pick up on that from what I've mentioned of it earlier in this teaching. :) At the Thing-Fair, we also learn of a more physical game that they indulge in--the game of bat and ball:


[15:47:48] BilliAnn Bravin-Ireman (billiann.bravin): "Perhaps the most serious incident of the contests had occurred in one of the games of bat and ball; in this contest there are two men on each side, and the object is to keep the ball out of the hands of the other team; no one man may hold the ball for more than the referee's count of twenty; he may, however, throw it into the air, provided it is thrown over his head, and catch it again himself; the ball may be thrown to a partner, or struck to him with the bat; the bat, of course, drives the ball with incredible force; the bats are of heavy wood, rather broad, and the ball, about two inches in diameter, is also of wood, and extremely hard; this is something like a game of "keep away" with two men in the middle.


[15:48:41] BilliAnn Bravin-Ireman (billiann.bravin): "I was pleased that I was not involved in the play. Shortly after the first "knock off", in which the ball is served to the enemy, Gorm, who was Ivar's partner, was struck cold with the ball, it driven from the opponent's bat; this, I gathered, is a common trick; it is very difficult to intercept or protect oneself from a ball struck at one with great speed from a short distance; it looked quite bad for Ivar at this point, until one of his opponents, fortunately, broke his leg, it coming into violent contact with Ivar's bat. This contest was called a draw. Ivar then asked me to be his partner. I declined. "It is all right," said Ivar, "even the bravest of men may decline a contest of bat-and-ball." I acceded to his judgment.""

("Marauders of Gor," Chapter 10.)


[15:49:46] BilliAnn Bravin-Ireman (billiann.bravin): Ouch! I think I'd stick to Kaissa, like Tarl. But we see from this game, as well as many of the contests described in Chapter 10 of "Marauders," that the men of the North play just as hard as they do everything else. We also find that an area is set up at the Thing for formal duels. I'll cover those in a future class, however. But as we further explore the events at the Thing in Chapter 10 and beyond, we see how aspects of the historic Things can be found in Torvaldsland's equivalent: We see examples of commerce going on--and I've already mentioned earlier the merchants at the Thing. We see that Rune-Priests are present, carrying on their religious duties. But again, that I'll cover in a future series of lessons I hope to get to on religion in Torvaldsland--if there's a desire for it, of course.


[15:50:54] BilliAnn Bravin-Ireman (billiann.bravin): We even get to see an example of how the men of Torvaldsland conduct an issue of political and military importance to the entire land, when the Kurii show up at the Thing-Fair in Chapter 11 with a rather ominous proposal. The main thing to understand, however, is the importance of the Thing-Fair to Torvaldsland culture. Based on its description in "Marauders," it is likely the single most important cultural event in the year for most of Torvaldsland. Think of it as a combination of the world's fair, a national week of prayer, and a meeting of the general assembly of the UN, all wrapped up in one package. And for Torvaldland, that may actually be understating it. :)


[15:51:38] BilliAnn Bravin-Ireman (billiann.bravin): Oh, and I'll cover a little more about some of those contests that Ivar Forkbeard participated in when I talk about the Free Men of Torvaldsland a few weeks from tonight. :) In case you were wondering about them!


[15:52:36] BilliAnn Bravin-Ireman (billiann.bravin): And with that, I conclude tonight's class on the culture of Torvaldsland. Hopefully, you've learned a little more about life in the North and how it's lived than you knew already. Or at least enjoyed the refresher. :) I will leave you with a teaser that any aspects I may not have covered tonight, or mentioned only briefly, will be coming up in some of my future classes in this series of Torvaldsland Studies. :) Next week, however, I'll cover some basic information about how Torvaldsland is governed and how it differs from the South. If you have any questions or comments about tonight's lesson, please feel free to ask now.


[15:53:22] BilliAnn Bravin-Ireman (billiann.bravin): All right, if there are no questions, we'll go ahead and conclude for today. And please, if you can, support Gorean Campus as you are able. I hope to see you again next week as well as in the coming weeks as we continue to study the land to the North! I wish you all well!